Knight





Knight
Knights are the tanks of the party. They are well-balanced in both offensive and defensive stats, using shields, swords, maces, or knuckles to force their enemies into submission.

Interested in the way of the shield?
Then the Templar Knight is your top priority. Templars use shields to fight back enemies while keeping their allies safe from harm. With either club or sword in hand, they set up an iron wall for their opponents - One that has the capability to never be torn down. It's possible for a Templar to learn weak healing skills, making them last even longer against the fiercest of foes. Knights can advance to Templar at level 80, then to Holy Order at level 140. It's recommended to attempt to get the highest defense and health you can, because a Templar is usually one of the first people to charge into battle.

Problems a sword and shield can't solve?
Then buckle down for the might of the fist-fighting Guardian, whose best defensive strategy is to bash your enemy's skull in before it can even touch you and your teammates! Guardians are masters in the way of using knuckles, since they have long abandoned their sword and shield. Knights can advance to Guardian at level 80, then to Saint at level 140. Once again, it's recommended to get the highest defense and health you can, because most of Guardian's style involves getting up into the enemy's face.

Knight Skills